D&D Basic Adventure 2nd level: The Great Arms Race

 


The Great Arms Race, the sequel to The Forge of Rogbrok is finally here, or over at the DMs Guild at least.

D&D Basic Monster: Ochre Jelly

 

Oozes, jellies and slimes are group of monsters that's been with the game since it's earliest beginnings, and though it might not be quite as (in)famous as the Gelatinous Cube or even the Green Slime, the Ochre Jelly has been with the game pretty much from the start.

Most notorious for its ability to split into smaller duplicates, an unlucky adventuring party could theoretically end up being swarmed by a single jelly.

Describes as an amoeba in the earlier texts, this would make the an Ochre Jelly the largest single celled creature around, the current record held by the Syrringammina, an aquatic single celled organism, that can reach about 20 cm in diameter.



 


D&D Basic Monster: Phase Spider

 

The Phase Spider is an advanced form of the "normal" giant spider. In addition to normal spider abilities, such as poison, spider climb and web walk, it has the ability to skip between the material and ethereal plane, which gives them an excellent opportunity to ambush and surprise its foes, and evading retaliation.

The Phase Spider first appeared in the Greyhawk supplement for the original D&D, and has been featured in the main monster book ever since, though often sharing a stat block with various spiders in general. The mechanical aspect of the Phase Spiders ethereal jump has varied over time, often making them nearly impossible to attack unless the characters were fast or clever enough.

In terms of look, there was initially no real discernible difference between a Phase Spider and a normal Giant Spider.The Phase Spider got a make-over in the Monstrous Manual for second edition, where the Phase Spider was described with a "raised thorax, and human like head", a play on the similar pronunciation of phase and face.

By third edition the human like head was gone, and it was from that edition it gained the pale while and grayish blue colour palette that has stuck with it since.




Advent Adventure - part 25

Follow the Midwinter mischief of Ash Burrfoot and Golldir, counting down to the Yuletime.

Today - the final part: Bah! Humbug!


Advent Adventure - part 24

Follow the Midwinter mischief of Ash Burrfoot and Golldir, counting down to the Yuletime.

Today - part 24: Just deserts.


Advent Adventure - part 23

Follow the Midwinter mischief of Ash Burrfoot and Golldir, counting down to the Yuletime.

Today - part 23: Groping in the dark.

Advent Adventure - part 22

Follow the Midwinter mischief of Ash Burrfoot and Golldir, counting down to the Yuletime.

Today - part 22: Improvised weapons.

Advent Adventure - part 21

Follow the Midwinter mischief of Ash Burrfoot and Golldir, counting down to the Yuletime.

Today - part 21: "A and my axe!".